After spending some time with the latest build of the all new DC Entertainment/NetherRealm Studios fighting game, “Injustice: Gods Among Us,” it’s safe to say that fans will ultimately be pleased. New characters were shown, amazing battles were contested, moments of excitement occurred after environmental destruction and epic story mode snippets were shown. I sat down with NetherRealm’s Marketing Game Manager, Brian Goodman, as he took me threw some of the game’s new modes and showed off two of the game’s newest combatants.
Here are the top ten things you need to know about this soon-to-be released DC Entertainment fighting game:
1. Raven’s Moveset is Too Cool
If you’ve been following the comic book for the game, then you should have an idea of what you’re about to get into. Just from watching the opening cutscene alone, I can already tell that this game’s story mode is going to be amazing. It still retains that aspect of the last MK where you’ll transition from cutscenes to actual gameplay and get to use different characters. What Injustice does different though is the added bonus of minigames before the fight takes place. As Batman, you’ll get to hit Lex Luthor with batarangs as he makes his way towards you. Be successful and you’ll get to knock some life off of him before the fight. Fail and you’ll just have to go at it with equal vitality. For anyone looking to get a glimpse at the story mode intro, check out the video above.
7. You’re Going to Love The Cameos
There’s so much going on in the backgrounds of the game’s stages. Imagine my excitement at the sight of Dr. Strange pacing around in the background while I fought inside the infamous Arkham Asylum. And when you bust you foe through a wall, Killer Croc, The Penguin, Two-Face, and The Riddler deal some massive damage to their uninvited visitor. The game’s other stages have plenty of cameos that hardcore DC enthusiast will lose their mind over (OMG, THERE’S PARASITE AND METALLO!).
8. You Don’t Have to Hold A Button to Block
Unlike the Mortal Kombat games, you won’t have to hold a button to block. Like most fighting games, you’ll just have to hold back to keep your defenses up. For someone like me who always disliked that feature about MK, this new mechanic is a blessing. You’ll be able to immediately string some nice combos together without that half-a-second delay that used to come from taking your finger off the block button.
9. You’ll Gain Experience For Everything You Do
From S.T.A.R. Labs to online battles, players will gain experience for every little action they perform in the game. No playtime for this game will feel wasted, since you’ll gain new levels and nab cool unlockables as time passes on. Ed Boon himself went on Twitter and explained how this XP system will help unlock special items for play:
— Ed Boon (@noobde) March 16, 2013
10. You’ll Get To Customize Your Online I.D.
The game’s “Hero Cards” will be customizable player I.D.’s that will display your overall experience and unlocked images. You’ll also get to see physical representation of how far you’ve come since starting the game’s wide array of game modes. For some extra information behind the game’s development, take a peek at this infographic chart:
Is "Injustice: Gods Among Us" the ultimate superhero fighting game? Find out in this review.Click here to read more