Did you bypass Overcooked when you came across it in the PSN store and Steam? That’s a mistake that you need to rectify immediately. If you miss the good ol’ days of 4-player co-op party game madness, then Ghost Town Games’ latest project is a must play. Frantically cooking random dishes while moving across hot desert sands? Yeah, that’s something you can totally do in this game. To make sure you don’t keep ignoring one of the best sleeper hits of 2016, we spoke with the game’s devs and are here to deliver everything you need to know about Overcooked.
1. Overcooked is All About Teamwork
Overcooked is a chaotic cooking game for 1-4 players. You and your friends will have to work as a team if you want to survive this gauntlet of cruel and unusual kitchens. You’ll need to talk (or shout) amongst yourselves to keep on top of all the tasks and avoid anything catching on fire, so be sure to communicate as best you can when the orders start to pile in.
2. Everyone Can Play Together
Everyone loves cooking and Overcooked is so easy to pick up that you can all play the game together: your kids, your husband, your wife, even your aunt who doesn’t play games. The controls are so simple that you’ll all be shouting at each other to ‘hurry up with the soup’ in no time.
3. Overcooked’s Story is About Saving the World
You and your team of chefs are all that stands between the Onion Kingdom and total Annihilation. Overcooked lets you travel the world learning new and exciting recipes to hone your skills as a chef and ultimately save the world from a dark fate! 30 co-op levels and 10 competitive levels await in this bizarre and ingenious cooking game.
4. Overcooked’s DLC Now Available
Ghost Town Games are pleased to announce their first helping of DLC (“The Lost Morsel”) available to download on Xbox One, PlayStation 4 and Windows PC. It contains six brand new levels and six all new playable chefs.
5. Overcooked is the Debut Game by Ghost Town Games
Overcooked was built by Phil Duncan and Oli De-Vine in Phil’s front room. It took nearly 18 months to develop and was published by the good folks at Team 17. The duo just received the Best Debut Game Award at the TIGA ceremony in London.