Dead Rising 3 has to be one of the most sought after launch games for the upcoming Xbox One. The Dead Rising series became a hit, thanks to its open world zombie gameplay and over-the-top fun factor. This next-gen installment will come with a host of new features, characters and the same hilarity seen in past installments.
Fans and day one Xbox One adopters should definitely have this release in their crosshairs. We’re here to make sure you know everything there is to know about this next trek through the zombie apocalypse.
Here’s the top 10 facts you need to know about Dead Rising 3.
1. This Sequel Takes Place 10 Years After Dead Rising 2
Dead Rising 3’s story places players in a time span that takes 10 years after the end of Dead Rising 2. This time, players will take command of a automobile mechanic named Nick Ramos. The official website for the game made sure to list even more details behind the plot workings of this third entry in the series:
Set 10 years after the events of Fortune City in Dead Rising 2, players are introduced to Nick Ramos, a young mechanic with a strange tattoo and a mysterious past, who must find a way to escape a city full of zombies before an impending military strike wipes the city of Los Perdidos, California, and everyone in it, off the map. Nick can’t do it alone – he must join up with other survivors to stay alive. They must fight their way out before it’s too late.
2. There Will Be Separate Modes That Offers Times and Non-Timed Gameplay
For this sequel, Capcom Vancouver is making sure to make this game approachable and enjoyable for casual hardcore gamers. For players who just want to enjoy the game without too much difficulty, the very start of the game will allow them to play the game without time constraints. This mode of play will also allow players to save their progress anywhere.
As for the other mode for more hardcore players, Nightmare Mode will bring back the presence of a time limits and bathroom save spots. These two traditional features are perfect for longtime fans of the series.
Another mode that’s present in the game is called Overtime Mode.
Capcom Vancouver producer Mike Jones spoke to Joystiq about what this additional mode offers:
So there’s not just the six days, we’re going beyond that if you make the right story decisions. So it’s not like choose-your-own-adventure crazy infinite endings, there’s a finite amount, but they all [correspond to] meaningful story decisions that you make as you play through.
3. Combo Weapons Make A Return; Combo Vehicles Make Their Debut
The presence of custom combo weapons makes a return in Dead Rising 3. What makes this feature even better this time around is the fact that you no longer need to find and use workbenches to craft your weaponry. You can now create these combo weapons anywhere. Check out some of the cool weapon combinations that you’ll make good use of HERE.
Another combo-esque feature that will pop up in Dead Rising 3 will focus on vehicles. For example, players can combine a motorcycle and steamroller together into something called a “RollerHawg.” Check out some of the combo vehicles that you’ll be able to drive around the game by going HERE.
4. The Xbox SmartGlass App and Kinect Will Play a Major Part in the Gameplay
Two Xbox One features will play a huge part in the gameplay elements of this sequel. The Kinect feature will play a part in the situational awareness associated with the game’s many zombies. If the player makes a loud noise (like screaming), the Kinect microphone will pick up your scream and make any zombies in the area come to your direction.
The Xbox SmartGlass app feature (which is optional) will allow players to locate items and abandoned storefronts, as well as set waypoint across the world map. There’s also an extra special perk for anyone that utilizes the SmartGlass app – exclusive missions will pop up and give players the options of airstrikes, drone support, flares etc.
5. There Will Be 6-10 Different Endings
The replay value of Dead Rising 3 will be incredibly strong. Players will be able to unlock 6-10 different endings, which depends on how you play the game.
Capcom Vancouver producer Mike Jones relayed to news of these multiple endings to OXM.com:
I think typically we’ve always had about somewhere between 6 and 10, something like that. There’s a handful of branching points that make a significant difference, and whether you’re able to play beyond the normal timeline or not. Previous Dead Risings would always have modes like the Overtime mode, where you get to discover the truth behind everything that’s been going on. So there’s not just the six days, we’re going beyond that if you make the right story decisions. So it’s not like choose-your-own-adventure crazy infinite endings, there’s a finite amount, but they all [correspond to] meaningful story decisions that you make as you play through.
6. Co-Op Gameplay Allows a Second Player to Use A Character Named Dick
Online co-op gameplay will play a huge part in how you and another player approach the game’s insanely fun missions/events. The first player will take control of Nick, while a second player will bring a character named Dick into the fray.
Josh Bridge, Executive Producer at Capcom Vancouver provided a few details to Siliconera on how Dick factors into the game:
From us developing the game, we didn’t hold co-op as an incredibly high value, we call them pillars essentially, things that we place important during product development. When we came out of Dead Rising 2 co-op around the studio and from fan feedback it was cool but it could have gone further. We looked at it like, I think the meat of the game is story and I think if you and i play together I would love for us to play from the story and feel like we’re part of the story together. Opposed to as I’m the client and I’m not present in cinematics and I’m a duplicate clone farming experience points. It feels more engaging to be part of the story, be your own character who has his own emotes, and feeling like this is more of a cooperative game.
Dick will be embodied by you, the client, when you come out of a cinematic. But, the way we told the story in a way that doesn’t make it seem as if Dick disappeared because it accounts for him in the world if you’re not playing co-op.
7. The Series Lighthearted Nature Will Be Present in this Entry
When the game made it grand debut during Microsoft’s E3 2013 press conference, fans of the series were somewhat disappointed with the trailer they watched. The video trailer made the game look as if it was moving into a more serious approach, which led many gamers to believe that this sequel was abandoning the light hearted aspects seen in Dead Rising 1 and Dead Rising 2.
The game’s senior producer, Mike Jones, provided some comments to NZGamer.com on gamer’s response to the initial trailer of the game. But he also spoke on how he feels about his studio’s game and what it can do best:
When we made our E3 announcement, it was pretty straight forward – a down the middle, action zombie game. We didn’t put any comedy in there. That was a deliberate choice, we wanted to remind people that we’re a zombie game. We’re an action game. We’re an open world game. We’re not just a comedy game. That’s for you to make your own jokes and create your own gameplay experiences.
As evidenced by some of the pictures and trailers that released months after the E3 2013 trailer, the fun loving and over-the-top nature of the series will no doubt appear in Dead Rising 3. The wacky costumes and hilarious character animations that fans are familiar with will be featured in this game.
8. No Two Zombies in the Game Will Ever Look The Same
If you get close to any of the zombies that are rampaging around the locales of Dead Rising 3, then you’ll probably notice that most of them don’t have the same facial structure. Mike Jones bragged about this awesome next-gen feature to ComputerAndVideoGames.com:
You’ll never see the same zombie twice. It’s all procedurally generated: hair styles, clothing, colors, textures. And the gore is too: missing jaws, missing eyes… it’s all totally dynamic. That’s a whole system that we built. We didn’t just model the zombies, we had to model the pieces and the system puts them together.
9. There’s a Day One Edition for Early Adopters
It’s pretty common knowledge that some of the Xbox One’s major game releases will see Day One editions. Dead Rising 3 is a part of that Day One lineup, so check out the special bonuses that come along with the launch day copy. Head to Amazon if you’re ready to pre-order your copy:
– Dead Rising 3 Day One Edition Exclusive Tribute Pack The exclusive game content included in the Dead Rising 3 Tribute Pack features unique bonus attribute perks:
1. Frank West: Classic Frank West outfit with Frank’s Zombie Slugger weapon, extra gory attacks and a custom skill move. Also includes attribute perks for increased melee damage and tougher survivors.
2. Chuck Greene: Official Chuck Greene outfit with Paddle Saw combo weapon that cuts through zombie hordes with increased damage and durability. Also includes attribute perks for vehicle and weapon durability.
10. It Won’t Be Released in Germany
Unfortunately, Xbox One adopters who reside in Germany won’t be able to purchase Dead Rising 3. The game’s super violent and gory nature held the game back from getting approved by Germany’s ratings board.
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