‘The Tower’: Top 10 Tips & Cheats You Need to Know

6. Try to Avoid Using Blocks That Drop From an Opposite Direction From Time to Time

The Tower iOS

• From time to time, you’ll be granted a number of blocks that come from a certain direction simultaneously. For instance, if a bunch of blocks fall from the left then all of a sudden one block just starts falling from the right, it might be best to let it freefall.

• Eventually, that one block from the other direction will return to the side you want it to go. Use these instance to slow down a bit and regain your composure. You’ll have time to place your blocks in the appropriate space that you’ve become accustomed to.


7. The Best Power Up is the HeadStart

The Tower Ketchapp

• The one power-up/boost you should make good use of is the Headstart. All you’ll have to do to make it work is by tapping the boost’s gauge when it’s closer to the top. You’ll acquire the best head start with this method.


8. The Game’s Speed Increases Once…

The Tower Mobile Game

• The smaller block pieces start to fall down all over your screen. Plus the game’s block dropping speed increases as you acquire more points over time. This game starts to feel like Tetris as time goes on. Just take it easy, focus on dropping your block pieces as accurately as possible and get those perfect drops.

• Making mistakes will also speed the game up, too. Remember this – you can undo your last turn just by swiping the “Undo” directional button. It will cost you some coins though, so be careful.


9. There’s No Need to Pay for the Coin Doubler Power-Up

WriterParty.com told players not to make good use of the Coin Doubler power-up unless they’re good at pulling off perfect scores:

• The coin doubler power up is monumentally useless. It costs 1,000 coins, and you’ll never earn 500 coins in a round to begin with unless you are REALLY good at scoring perfects.


10. The Other Power Up’s You Really Don’t Need to Concern Yourself with Getting are…

TouchTapPlay.com gave players a few pointers on what other power-up’s are considered useless:

• Insurance: this gives you one more life, or more, but it’s pretty useless. What it basically means is that when you place a completely wrong tile, you will get to continue instead of the game over message. However, usually that final misplaced block is extremely small, so you get at most a few more moves before actually losing the game. Waste of coins.

• Replay from last checkpoint: this is also usually a bad power-up, from the same reasons: your latest checkpoint will have a small block, so you won’t be getting a big chance in return.

• Remove previous block: this costs 100 and extra 10 coins for each new use. This can be pretty useful if you want to keep a long perfect streak, but most of the times it’s not. Use common sense when activating it.