Ed Boon and the development team at NetherRealm Studios have been hard at work on Injustice 2 for a while now. Gamers got a good look at the game’s teaser trailer and plenty of gameplay demos during E3 2016. We were all waiting on word for some new reveals from SDCC 2016 and thankfully we got two new character announcements. During the fan panel gathering for Injustice 2, everyone in attendance got to see the reveals of Wonder Woman and Blue Beetle.
They join the already amazing roster that includes:
– Gorilla Grodd
– The Flash
The unveiling of Blue Beetle is a welcome surprise. Wonder Woman’s name was already mentioned in conjunction with Injustice 2, so it was already a given that she’d make her return to the superhero/super villain struggle. It’s always cool to see some lesser known DC Comics characters get some shine in video games, especially a hero who’s capable of configuring his super suit into a number of powerful armaments.
Some other news were announced during the SDCC 2016 Injustice 2 panel: Supergirl actually got transported to Earth between the 1st and 2nd game, plus Tom Taylor (the main writer behind Injustice: Gods Among Us comic book series) will be working on the Injustice 2 comic book series. GGPO was also announced as being the main netcode that will back up the game’s Tournament Mode.
Full descriptions for Wonder Woman and Blue Beetle can be read below:
Back in Injustice Gods Among Us, Wonder Woman was able to use her character power to switch between her different weapons in order to vary her play-style. Now that she’s back in Injustice 2, Wonder Woman does not have to pick and choose; she can utilize all of her weapons at any time. Using a combination of her Lasso of Truth and sword/shield, Wonder Woman can fight the ranged battle or get up close and personal with quick blade combos. She can also throw her shield and reflect projectiles with her Bracelets of Submission, making her a threat from anywhere on the screen. Her new character power sees her receiving a blessing from the Greek Gods, which enhance her various abilities. With a blessing from Hermes, Wonder Woman’s mobility sees an improvement and she gains the ability to air dash.
Making his debut in the Injustice universe, Blue Beetle uses alien technology to craft weapons for his power suit. Using these gadgets makes him well-rounded, and he is described as a “Jack of All Trades type character that can be effective up close and from afar.” With the ability to morph his hands into blades, shields, and clubs, Blue Beetle can pull off a number of close-range punish combos. He can also fight from further away by equipping an energy cannon that fires quickly from the ground or in the air. His wings give him great air mobility that can be used for advancing on the opponent or escaping a rough situation. Blue Beetle’s character power allows him to transform his hands into long blades that give him better range and effectiveness up close. While this is active, though, he loses the ability to fire projectiles. Many, if not all of these weapons can be seen during Blue Beetle’s super move, as he cycles through several different gadgets to put a hurting on his opponent.