‘Splatoon 2’ Confirmed To Be 1080p/60 FPS

Splatoon 2

(Nintendo)

Today’s Nintendo Treehouse stream showed off some of Splatoon 2’s Salmon Run gameplay. While we saw the new four-player co-op mode, that looked like it has the potential to be a ton of fun, the game was confirmed to be running in a full 1080p resolution and 60 frames-per-second.

After seeing some issues with earlier titles on the Switch, such as Dragon Quest Heroes and The Legend of Zelda: Breath of the Wild, struggle to maintain a steady 30 FPS, it’s nice to see Splatoon 2 able to run at a smooth 60 FPS and 1080p resolution. We didn’t see how the game performed in handheld mode, but given that the Testfire reached 60 FPS, we can only assume it remains the same in the final build. If we had to guess, we’d say the handheld mode will reach 720p, as that is the max resolution the screen can allow.

The information was confirmed by a member of the Squid Research Lab, better known as a developer on the game. During the Global Testfire event a few months back, Digital Foundry found out that the game didn’t quite reach a 1080p resolution, but was able to reach the 60 FPS in both docked and handheld mode. This isn’t all that surprising since the Wii U was able to reach 60 FPS with the title but only at 720p. We have also come to expect first-party Nintendo games to run great on the console, especially as they get better at the optimization. Breath of the Wild has received a patch that targeted the framerate inconsistencies and appeared to fix to them a while back.

Splatoon 2 is coming July 21 as a Nintendo Switch exclusive. A new set of Amiibo will be joining the title as well, like most Nintendo games it seems like. We have Inkling Girl, Inkling Squid and Inkling Boy all coming July 21, with Splatoon 2.