• Level 1
– Damage Output per Second: 50
– Damage per Attack: 75
– Health: 75
– Elixir Cost for Training: 1,500
– Elixir Cost for Research: 0
– Research Time: 0
– Laboratory Level Required for Research: 0
• Level 2
– Damage Output per Second: 70
– Damage per Attack: 105
– Health: 90
– Elixir Cost for Training: 2,000
– Elixir Cost for Research: 150,000
– Research Time: 1 day
– Laboratory Level Required for Research: 3
• Level 3
– Damage Output per Second: 90
– Damage per Attack: 135
– Health: 108
– Elixir Cost for Training: 2,500
– Elixir Cost for Research: 450,000
– Research Time: 2 days
– Laboratory Level Required for Research: 4
• Level 4
– Damage Output per Second: 125
– Damage per Attack: 187.5
– Health: 130
– Elixir Cost for Training: 3,000
– Elixir Cost for Research: 1,350,000
– Research Time: 3 days
– Laboratory Level Required for Research: 5
• Level 5
– Damage Output per Second: 170
– Damage per Attack: 255
– Health: 156
– Elixir Cost for Training: 3,500
– Elixir Cost for Research: 2,500,000
– Research Time: 5 days
– Laboratory Level Required for Research: 6
• Level 6
– Damage Output per Second: 180
– Damage per Attack: 270
– Health: 164
– Elixir Cost for Training: 4,000
– Elixir Cost for Research: 7,500,000
– Research Time: 14 days
– Laboratory Level Required for Research: 8
Comments
‘Clash of Clans’: Top Tips & Cheats for Wizards