The Legend of Zelda Wii U’s Open World Pushes System Limits

If you were wondering just how big Nintendo’s highly anticipated The Legend of Zelda Wii U is going to be, you can now rest assured that the game will push the limits of the Wii U, at least according to Nintendo.

Series producer Eiji Aonuma says that the world is as big as the Wii U can handle, typical of Zelda games. He says, “A huge, seamlessly unfolding world is something that can’t be achieved if the hardware isn’t advanced enough. Ever since we made the very first generation of Legend of Zelda games though, we’ve had as large a world as can be realized with the hardware, so you could say it was inevitable that we’ve now done the same with the new Wii U title.”

Aonuma also noted that the upcoming Legend of Zelda Wii U will have a seamless, open world. He said, “What’s changed now is that the hardware has progressed to the point that you can now explore this vast world seamlessly; the underpinning of the game hasn’t changed.”

We have yet to be given a Legend of Zelda Wii U release date or window, although we do know it is expected to drop some time in 2015. Likely, given the magnitude of the game and the importance it has to Nintendo, it will be released in Q4 2015. We also don’t know for sure that Nintendo is going to stick with calling it The Legend of Zelda Wii U or if it will get a different name, but stay tuned to Heavy’s Gaming section for the latest on Zelda Wii U, as we are going to follow it closely, being that it is on of our top 25 most anticipated games of 2015.

Source: Gamespot


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The Legend of Zelda Wii U’s Open World Pushes System Limits

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