• Level 1
– Damage Output per Second: 38
– Damage per Attack: 91.2
– Damage done Upon Death: 350
– Health: 4,500
– Dark Elixir Cost for Training: 450
– Dark Elixir Cost for Research: 0
– Research Time: 0
– Laboratory Level Required for Research: 0
• Level 2
– Damage Output per Second: 42
– Damage per Attack: 100.8
– Damage done Upon Death: 400
– Health: 5,000
– Dark Elixir Cost for Training: 525
– Dark Elixir Cost for Research: 60,000
– Research Time: 10 days
– Laboratory Level Required for Research: 6
• Level 3
– Damage Output per Second: 46
– Damage per Attack: 110.4
– Damage done Upon Death: 450
– Health: 5,500
– Dark Elixir Cost for Training: 600
– Dark Elixir Cost for Research: 70,000
– Research Time: 12 days
– Laboratory Level Required for Research: 7
• Level 4
– Damage Output per Second: 50
– Damage per Attack: 120
– Damage done Upon Death: 500
– Health: 6,000
– Dark Elixir Cost for Training: 675
– Dark Elixir Cost for Research: 80,000
– Research Time: 14 days
– Laboratory Level Required for Research: 7
• Level 5
– Damage Output per Second: 54
– Damage per Attack: 129.6
– Damage done Upon Death: 550
– Health: 6,300
– Dark Elixir Cost for Training: 750
– Dark Elixir Cost for Research: 90,000
– Research Time: 14 days
– Laboratory Level Required for Research: 8
Comments
‘Clash of Clans’: Top Tips & Cheats for Golems