Check out these essential methods and make sure you apply the best placement/usage of Clash of Clans’ Mortars!
Mortar (Defensive Building)
• Mortars reach their full potential at level 8. These heavy defense items deal very high damage, dish out splash damage to anyone in the target’s vicinity and it shoots about every 5 seconds. They can’t shoot down air units, though. Mortars should be placed within the center of your base and at least behind a few of your Walls. Three or more Mortars placed near the center of your base means you’ll be well defended as it knocks down any incoming enemies. Mortars should always be placed near or within your Walls setup.
• If you’re looking to take these down on your rival’s side, employ the use of air troops and Giants. Faster moving troops, such as Barbarians and Archers, are able to rush in and tear Mortars down if you spawn a good number of them. Offensive magic spells, such as the Lightning Spell, can dish out some good damage to Mortars.
• Here are the Town Hall levels and available number of Mortars that come with each upgrade:
– Town Hall 1: 0
– Town Hall 2: 0
– Town Hall 3: 1
– Town Hall 4: 1
– Town Hall 5: 1
– Town Hall 6: 2
– Town Hall 7: 3
– Town Hall 8: 4
– Town Hall 9: 4
– Town Hall 10: 4
Check out the level-by-level statistics of Clash of Clans’ Mortars on the next page!
• Level 1
– Damage Output per Second: 4
– Damage Output per Shot: 20
– Health: 400
– Coins Cost: 8,000
– Build Time Length: 8 hours
– Experience Gained: 169
– Town Hall Level Requirement: 3
• Level 2
– Damage Output per Second: 5
– Damage Output per Shot: 25
– Health: 450
– Coins Cost: 32,000
– Build Time Length: 12 hours
– Experience Gained: 207
– Town Hall Level Requirement: 4
• Level 3
– Damage Output per Second: 6
– Damage Output per Shot: 30
– Health: 500
– Coins Cost: 120,000
– Build Time Length: 1 day
– Experience Gained: 293
– Town Hall Level Requirement: 5
• Level 4
– Damage Output per Second: 7
– Damage Output per Shot: 35
– Health: 550
– Coins Cost: 400,000
– Build Time Length: 2 days
– Experience Gained: 415
– Town Hall Level Requirement: 6
• Level 5
– Damage Output per Second: 8
– Damage Output per Shot: 40
– Health: 590
– Coins Cost: 800,000
– Build Time Length: 4 days
– Experience Gained: 587
– Town Hall Level Requirement: 7
• Level 6
– Damage Output per Second: 9
– Damage Output per Shot: 45
– Health: 610
– Coins Cost: 1,600,000
– Build Time Length: 5 days
– Experience Gained: 657
– Town Hall Level Requirement: 8
• Level 7
– Damage Output per Second: 11
– Damage Output per Shot: 55
– Health: 640
– Coins Cost: 3,200,000
– Build Time Length: 7 days
– Experience Gained: 777
– Town Hall Level Requirement: 9
• Level 8
– Damage Output per Second: 13
– Damage Output per Shot: 65
– Health: 670
– Coins Cost: 6,400,000
– Build Time Length: 10 days
– Experience Gained: 929
– Town Hall Level Requirement: 10