If you’re a big fan of Overwatch, you’ve probably tried a lot of the modes in the game. While many people focus on the Competitive Mode, there is also the Arcade Mode with a lot of wacky game modes.
One of those modes are the Mystery Heroes mode that will take character selection out of the game and choose your hero for you. Upon death, you’ll respawn as a new hero. The mode forces you to try heroes outside of your comfort zone. This format can lead to some issues, such as ending up with three Roadhogs, or something else of the sort which can make winning games hard sometimes. The other team could end up being stacked with powerful heroes while you have several support heroes. Luckily, Blizzard is listening to our pleas.
Jeff Kaplan, Overwatch’s game director, took to the Blizzard forums today to address some concerns regarding the mode. Here is what he said:
We have a number of Mystery Heroes fixes on our to-do list. We’re very eager to get to them but it just hasn’t bubbled to the top of our priority list yet. We definitely want to get rid of suiciding to force a hero switch. We will also remove the “Assemble Heroes” wait time as there is no reason for it in this mode. We have some other improvements in mind as well.
I am curious how the community as a whole feels about some of the ideas you bring up. I know that it frustrates me when the other team ends up with 5 D.Va’s. I also get frustrated when the enemy team has a balanced team comp and my team comp is less balanced. But perhaps that is part of the charm of the mode?
How do you guys feel about a purely random system (such as it works now) versus a mostly random system where we try to limit stacking and nudge the team comps towards something more reasonable? I can see arguments for both ways being compelling to different people.
Kaplan confirmed the team will be removing the “Assemble Heroes” screen from the beginning of the match since the hero choice is completely random. However, he brings up the point of the Mystery Heroes being a wacky mode in itself. He suggests that having 5 D.Va’s on one team could just add to part of the charm. The game is not a competitive game mode and most players will be in this mode for fun. Kaplan may have a point with this but he wants to hear from more members of the community regarding the issue.
What do you think? Do you like the purely random system as it is or would you like to see a better way to have balanced teams? Let us know in the comments.
Today starts the Double XP event for Overwatch as the first Anniversary Event wraps up. Double XP means more loots boxes which means more legendary skins. This is a good weekend for Overwatch players as the event spans across Xbox One, PS4 and PC.