Overwatch has made over $1 billion since it’s release on May 24, 2016, according to Activision Blizzard.
In it’s quarterly earnings report, Activision Blizzard said that Overwatch continues to be its fastest growing new franchise and is now the 8th billion-dollar franchise in it’s portfolio, which includes franchises like Call of Duty and World of Warcraft. The game has also reached over 30 million players globally. This is up from 7 million it its first year and has been growing at a rate of about 2.2 million players according to Polygon.
Activision Blizzard’s total adjusted revenue increased 31.7% to $1.20 billion in the first quarter, from $908 million last year. This quarter saw the biggest amount of online engagement in company history with 41 million monthly active users across all Activision Blizzard games – up by 58 percent year-over-year.
Activision Blizzard Chief Executive Officer Bobby Kotick said that the Overwatch League, Blizzard’s esports organization for the game, is “gaining momentum and we’re excited to offer our community of players the best professional league experience.” Blizzard President and Co-founder Michael Morhaime told Polygon that the company is going to kick off competition later this year.
Overwatch is also a critical success, winning Game of the Year awards from The Game Awards 2016, the 20th D.I.C.E Awards, and the 17th Annual Game Developers Choice Awards. On Metacritic, the game earned an average score of 91 on PC, a 90 on PS4, and a 91 on Xbox One.